They are getting damage bonuses and buffs to their attributes from the respective skills:
This makes weapon swapping ((1 - 0.2) x (0.35 + 0.3)) / ((1 - 0.2) x 0.3) = ~2.17 times faster.įollowing weapons and damage types are associated with the Commando. Skill (Tactician): Skill adds +30% resistance to slow-mo to weapons on top of the base 35% resistance value.Skill (Impact Rounds): Skill works only with on-perk weapons.Skill as well affects bash damage of the 9mm Pistol(s). When it comes to calculation of knife damage, this skill DOES work along the passive damage bonus and Hollow Point Rounds skill. Extra damage example: 9mm Pistol (25 points of damage) with Fallback skill does Roundup (25 + 25x0.85) = 47 points of damage. Weapon swap speed bonus affect equip and putdown times of all weapons making it happen 2 times faster. Skill (Fallback): Extra damage affect all knives and 9mm Pistol(s).Passive (ZED Time extension): ZED Time cannot be extended by certain amount of time but instead it resets back to 3 seconds.After breaking LOS the cloaked ZED will be visible for at least 2 seconds. Having line of sights is important for exposing cloaked ZEDs - if ZED is being rendered (viewed by) for Commando it will be visible to other players, otherwise it will be not even if that ZED is within Commando's reveal range and / or viewed by the other players but not by Commando themself. Passive (Reveal cloaked ZEDs): Technically the whole process of revealing cloaked ZEDs is focused around each of these ZEDs individually, not around Commando.
Hollow Point Rounds skill affect on-perk weapons (including Knife, excluding 9mm Pistol(s)). Fallback skill affect damage of the 9mm Pistol(s) and all knives.
#ENDLESS SPACE 2 WIKI CROWD CONTROLLER FULL#
Not only are you a direct counter to one of the most dangerous specimen, but you can point out weakened enemies and focus fire on them if you have the opportunity to.Īs you level up, you gain more opportunities to "reset" ZED time as they kill more enemies in it.ĭuring ZED Time, you reload perk weapons at full speed and switch perk weapons twice as fast.ĭuring ZED Time, you do 3% more damage with perk weapons and shoot 3x faster with all guns.Īctual Stats Eat Lead (extra mag ammo, of base value)įallback (weapon switch time, diminution) You have the unique ability to point out cloaked ZEDs, particularly Stalkers, and to point out the health of damaged ZEDs. Know what role you want to fulfill before heading out there. Your flexibility is your greatest strength, but also your greatest weakness. You do not fit into any specific role, but rather you're everywhere at once: crowd control, heavy hitter, even medic with the right guns. You are a jack-of-all-trades, as are your assault rifles and HE Grenades.
Most assault rifles can decapitate most lesser ZEDs in one shot, so practice firing in slow, controlled bursts to minimize recoil and to save ammo reload when there's a moment so you can re-enter in top shape.
#ENDLESS SPACE 2 WIKI CROWD CONTROLLER HOW TO#
Know how to manage both crowds and ammo you may run out of ammo when you least expect it, leaving you defenseless against a very angry horde. In contrast, assault rifles will not be able to hold their own against large ZEDs, forcing you to either gun them down with help or to run away and find a better position to fight in. Most assault rifles have a decent magazine size of 30, and will increase even further with some skills. Assault rifles are powerful enough to handle weaker ZEDs with minimal effort, and medium ZEDs with only some effort.